Lee Cheng is a researcher, digital artist and software developer. His research and artistic interests include music, technology, education, computer games, immersive and interactive media, digital and sonic arts, law and policy. Cheng received his Doctor of Philosophy, Master of Law, Postgraduate Diploma in Education, Postgraduate Diploma in Music Therapy, Bachelor of Engineering and Bachelor of Business Administration from The University of Hong Kong (HKU) and The Education University of Hong Kong (EdUHK). He is currently working as Associate Professor in Games at Anglia Ruskin University (ARU), and serving different roles in multiple organisations including board member of the International Society for Music Education (ISME), co-opted council member of the Royal Musical Association (RMA), Theory Examiner of the Associated Board of the Royal Schools of Music (ABRSM), Arts Education Examiner of the Hong Kong Arts Development Council (HKADC), and editorial board member of Arts Education Policy Review (AEPR), Humanities and Social Sciences Communications (HSSCOMMS), International Journal of Music Education (IJME) and Journal of Music, Technology and Education (JMTE).

鄭重言是一位跨學科藝術家教師及學者,其藝術及研究範疇跨越音樂、科技、教育、電子遊戲、沉浸及互動媒體、數碼及聲音藝術、法律及政策學科,作品及學術論文曾於多個國際藝術展覽、研討會、期刊等發表。鄭氏分別於香港大學(HKU)及香港教育大學(EdUHK)修畢工商管理學士、工程學士、教育文憑、音樂治療文憑、法律碩士及哲學博士課程 ,亦考獲聖三一音樂學院長笛高級演奏文憑(LTCL)及音樂理論高級文憑(LMusTCL)。鄭氏現於安格里亞魯斯金大學(ARU)任職副教授(電子遊戲),亦於多個國際組織擔任不同職位,包括於國際音樂教育協會(ISME)及英國皇家音樂協會(RMA)擔任理事會成員,亦為英國皇家音樂學院(ABRSM)的考官及香港藝術發展局(HKADC)的藝術教育審批員。

Education / Qualification

  • The Education University of Hong Kong (EdUHK)
    Doctor of Philosophy (Creative Arts Technology and Education)
  • The University of Hong Kong (HKU)
    Master of Law (Information Technology and Intellectual Property Law)
  • The Education University of Hong Kong (EdUHK)
    Postgraduate Diploma in Education (Professional and Vocational Education)
  • The University of Hong Kong School of Professional and Continuing Education (HKU SPACE)
    Postgraduate Diploma in Music Therapy
  • The University of Hong Kong (HKU)
    Bachelor of Engineering (Computer Sciences)
  • The University of Hong Kong (HKU)
    Bachelor of Business Administration (Information Systems)
  • Advance HE
    Fellowship of the Higher Education Academy (FHEA)
  • Education Bureau, Hong Kong Special Administration Region
    Qualified Teacher Status
  • Trinity College London
    Licentiate Diploma in Music Theory, Criticism & Literature
  • Trinity College London
    Licentiate Diploma in Recital in Flute
  • Associated Board of the Royal Schools of Music (ABRSM)
    DipABRSM (Principles of Instrumental Teaching - Flute)
  • Associated Board of the Royal Schools of Music (ABRSM)
    Grade 8 Music Theory, Piano, Flute, Recorder

Journal Publication

  • Cheng, L., & Lam, C. Y. (in press). Digital musical instrument mobile app for children with sensorimotor impairment. Journal of Music, Technology and Education.
  • Cheng, L., Lau, L. K. P., & Pang, W. Y. J. (2024). Augmented reality book design for teaching and learning architectural heritage: Educational heritage in Hong Kong Central and Western District. ACM Journal on Computing and Cultural Heritage. Advanced online publication.https://doi.org/10.1145/3655628
  • Cheng, L., & Pang, W. Y. J. (2024). Making activities for competency development in informal learning among school-age children. IEEE Transactions on Education. Advanced online publication.https://doi.org/10.1109/TE.2024.3370109
  • Cheng, L. (2024). Education affordance of music gaming mobile apps and video games. Technology, Pedagogy and Education. Advanced online publication.https://doi.org/10.1080/1475939X.2024.2319171
  • Cheng, L., Leung, C. H., & Pang, W. Y. J. (2024). The International Conference on Music Education Technology 2023: A report. Journal of Music, Technology and Education, 15(2&3), 223-231. https://doi.org/10.1386/jmte_00055_1
  • Pang, W. Y. J., Leung, B. W., & Cheng, L. (2024). The motivational effects and educational affordance of serious games on the learning of Cantonese opera movements. International Journal of Human-Computer Interaction, 40(6), 1455-1464.https://doi.org/10.1080/10447318.2022.2112567
  • Cheng, L., Leung, C. H., & Pang, W. Y. J. (2023). Audience’s expectancy and authenticity of classical music performance by digital musical instrument mobile apps. Music Perception, 41(2), 132-147.https://doi.org/10.1525/mp.2023.41.2.132
  • Cheng, L., & McGregor, I. (2023). Practices and educational affordances of sound in the postcolonial Hong Kong protests. Contemporary Music Review. Advanced online publication.https://doi.org/10.1080/07494467.2023.2241236
  • Cheng, L., Lam, C. Y., & Leung, C. H. (2023). Digital competencies of music teachers under the ‘new normal’ in Hong Kong. Interactional Journal of Music Education. Advanced online publication.https://doi.org/10.1177/02557614231186413
  • Cheng, L., & Lam, C. Y. (2023). Empowering children with a digital musical instrument mobile app: Perspectives of early childhood educators. Interactional Journal of Human-Computer Interaction. Advanced online publication.https://doi.org/10.1080/10447318.2023.2233136
  • Cheng, L. (2023). Exploring the low enrolment of music as a subject within Hong Kong senior secondary school education. International Journal of Music Education, 41(3), 413-427.https://doi.org/10.1177/02557614221115882
  • Yip, P. K., Cheng, L, & Cheung, P. (2023). The association of children’s motivation and physical activity levels with flipped learning during physical education lessons. European Physical Education Review, 29(4), 601-618.https://doi.org/10.1177/1356336X231170990
  • Lam, C. Y., Cheng, L., & He, S. Y. (2023). Buskers as agents of change in Hong Kong. Interactional Journal of Community Music, 16(2), 177-193.https://doi.org/10.1386/ijcm_00084_1
  • Pang, W. Y. J., & Cheng, L. (2023). Acceptance of gamified virtual reality environments by older adults. Educational Gerontology, 49(9), 830-841. https://doi.org/10.1080/03601277.2023.2166262
  • Tsang, S. C. S., Lam, C. Y., & Cheng, L. (2022). From intermedia to interculturalism: Practitioners’ perspectives on an interactive theatre for young ethnic minority students in Hong Kong. Language and Intercultural Communication, 22(2), 141-154.https://doi.org/10.1080/14708477.2021.2016789
  • Cheng, L., & Lam, C. Y. (2021). The worst is yet to come: The psychological impact of COVID-19 on Hong Kong music teachers. Music Education Research, 23(2), 211-224. https://doi.org/10.1080/14613808.2021.1906215
  • Cheng, L., Wong, W. Y. P., & Lam, C. Y. (2020). Learner autonomy in music performance practices. British Journal of Music Education, 37(3), 234-246.https://doi.org/10.1017/S0265051720000170
  • Cheng, L. (2019). Musical competency development in laptop ensemble. Research Studies in Music Education, 41(1), 117-131.https://doi.org/10.1177/1321103X18773804
  • Cheng, L., & Leong, S. (2017). Educational affordances and learning design in music software development. Technology, Pedagogy and Education, 26(4), 395-407.https://doi.org/10.1080/1475939X.2016.1267037
  • Cheng, L., & Leong, S. (2017). Knowledge management ecological approach: A cross-discipline case study. Journal of Knowledge Management, 21(4), 839-856.https://doi.org/10.1108/JKM-11-2016-0492
  • Leong, S., & Cheng, L. (2014). Effects of real-time visual feedback on pre-service teachers’ singing. Journal of Computer Assisted Learning, 30(3), 285-296.https://doi.org/10.1111/jcal.12046

Book Chapter / Proceedings

  • Cheng, L. (in press). Storytelling cultural heritage with video game: The case of Kowloon Walled City in Hong Kong. In I. Saloul & B. Baillie (Eds.), The Palgrave Encyclopedia of Cultural Heritage and Conflict. Palgrave Macmillan.
  • Cheng, L. (in press). The use of digital technology in school music education: Artificial intelligence and emerging practices. In J. L. Arostegui, C. Christophersen, K. Matsunobu & J. Nichols (Eds.), Sage Handbook of School Music Education. Sage.
  • Yip, J., & Cheng, L. (in press). Teaching music in Tkaronto: The relationship between indigeneity and place of practice. In C. Cayari, J. D. Thompson & R. S. Rajan (Eds.), If Colors Could Be Heard, They'd Paint the Most Wondrous Tunes: Narratives about Music Education, Race, Ethnicity, and Identity. Intellect.
  • Cheng, L., & Isikguner, B. (2024). Community of practice in game art and design education with Discord application. In B. Andrews (Ed.), Arts education: A global affair (pp. 22-36). Brill.https://doi.org/10.1163/9789004685253_002
  • Cheng, L. (2023). Media arts as political advocacy in Hong Kong's social movements. In A. Knochel & O. Sahara. (Eds.), Global media arts education: Mapping global perspectives of media arts in education (pp. 25-41). Palgrave Macmillan.https://doi.org/10.1007/978-3-031-05476-1_2
  • Cheng, L., & Lee, H. Y. (2021). Arts and culture without policy: Non-governmental and civil spontaneous initiatives in Hong Kong. In B. Bolden & N. Jeanneret (Eds.), Visions of sustainability for arts education: Value, challenge, and potential (pp. 17-22). Springer.https://doi.org/10.1007/978-981-16-6174-7_3
  • Cheng, L., & Leung, B. W. (2020). Motivational effects of immersive media on adolescents’ engagement in Cantonese opera. In W. W. Ma, K. Tong & W. B. A. Tso (Eds.), Learning environment and design: Current and future impacts (pp. 213-226). Springer.https://doi.org/10.1007/978-981-15-8167-0_13
  • Cheng, L. (2020). Music classroom as the shifting ground for patriotism: National Anthem Law in Hong Kong. In C. E. Aguilar, C. P. Lagos, A. Prest & L. P. Richerme (Eds.), Proceedings of the 20th International Seminar of the ISME Commission on Music Policy: Culture, Education and Media (pp. 65-72). International Society for Music Education.
  • Cheng, L. (2018). Teaching live coding of electronic dance music: A case study. Dancecult: Journal of Electronic Dance Music Culture, 10(1).http://doi.org/10.12801/1947-5403.2018.10.01.10
  • Cheng, L. (2018). Digital ensemble skills in a laptop orchestra. In Park, T. H. & Ahn, D.-J. (Eds.), Proceedings of the 44th International Computer Music Conference (pp. 267-270). International Computer Music Association.
  • Leung, B. W., Mok, M. M. C., Kuo, B.-C., Liu, Z.-Y., Lam, S. M., Ng, G. W. T., Cheng, L., Ma, K. H. H., & Choi, T. W. (2018). An assessment of learning Cantonese opera movement in Hong Kong: Application of the computerised kinetic chain assessment and learning system. In K. J. Kennedy & J. C. K. Lee (Eds.), Routledge international handbook on schools and schooling in Asia (pp. 220-233). Routledge.https://doi.org/10.4324/9781315694382-20
  • Cheng, L. (2017). Multimedia performance installation with virtual reality. In Proceedings of the 43rd International Computer Music Conference (pp. 347-350). Shanghai Conservatory of Music.
  • Cheng, L. (2016). Digital musicianship training for classically trained music students in a laptop orchestra. In O. T. Leino (Ed.), Proceedings of the 22nd International Symposium on Electronic Art (pp. 40-43). School of Creative Media, City University of Hong Kong.

Conference Presentation / Workshop

  • Cheng, L., & Yip, J. (2024, July). An overview of the affordance concept in music education. Paper presented at the 36th International Society for Music Education World Conference, Helsinki, Finland.
  • Leung, C. H., Cheng, L., Pang, W. Y. J., & Lam, C. Y. (2024, July). e-Orch - A tablet music app for ensemble participation and music learning. Symposia at the 36th International Society for Music Education World Conference, Helsinki, Finland.
  • Cheng, L, & McGregor, I. (2024, July). Pedagogical approaches for deaf and hard of hearing music producers and sound designers. Paper presented at the 25th International Seminar of the ISME Commission on Special Music Education ad Music Therapy, Helsinki, Finland.
  • Leung, C. H., Pang, W. Y. J., & Cheng, L. (2023, August). Authenticity and expectedness of digital musical instrument for simulated orchestral performance: A case study of e-Orch. Paper presented at the 15th Asia Pacific Symposium on Music Education Research, Seoul, Korea.
  • Cheng, L., & Isikguner, B. (2023, July). Community of practice in computer games education with Discord application. Paper presented at AdvanceHE Teaching and Learning Conference 2023, Stroke-on-Trent, United Kingdom.
  • Cheng, L. (2023, June). Virtual reality (VR) game for the relaxation and expressive experiences of older adults. Paper presented at 1st International Digital Mental Health & Wellbeing Conference, Belfast, United Kingdom.
  • Cheng, L., & Lam, C. Y. (2023, May). Digital musical instrument mobile app for early childhood and special needs music education. Paper presented at the Centre for Information Technology in Education Research Symposium 2023, Hong Kong, China.
  • Lam, C. Y., & Cheng, L. (2023, May). Empowering children with a digital musical instrument mobile app: Perspectives of early childhood educators. Paper presented at the 30th European Association for Music in Schools / 9th International Society for Music Education European Regional Conference, Lyon, France.
  • Cheng, L. (2023, February). Design and development for gamified music learning. Paper presented at TeknoDida 2023, Orivesi, Finland.
  • Cheng, L. (2023, January). Artificial intelligence in music education software development: Insights from game design. Paper presented at the International Conference on Music Education Technology, Hong Kong, China.
  • Cheng, L., Moir, Z., Bell, A. P., Hein, E., & Humberstone, J. (2022, July). Digital musicianship in popular music education. Roundtable at the 35th International Society for Music Education World Conference, Brisbane, Australia.
  • Cheng, L., & Lam, C. Y. (2022, July). Mobile music app for people with special needs. Paper presented at the 35th International Society for Music Education World Conference, Brisbane, Australia.
  • Cheng, L. (2022, July). Educational affordances of music gaming mobile apps and video games. Pecha Kucha presented at the 21st International Seminar of the ISME Commission on Music Policy: Culture, Education and Media, Brisbane, Australia.
  • Cheng, L. (2022, June). Affordances of sound in Hong Kong’s post-handover political struggles. Paper presented at the Hong Kong Studies Association 2022 Conference, London, United Kingdom.
  • Cheng, L. (2022, February). School music education in Hong Kong amid COVID-19 pandemic: The teachers’ perspective. Paper presented at the Third International Conference of Association for Future Music Education, Seoul, Korea.
  • Knochel, A., Sahara, O., Cheng, L., Slotte, T. D., & Sickler-Voigt, D. (2021, September). Exploring the global media arts and education. Panel discussion at the Digitally Engaged Learning Conference 2021, Hong Kong, China.
  • Cheng, L., & Pang, W. Y. J. (2020, December). Experiencing interactive design in undergraduate general education. Paper presented at the International Conference on Learning and Teaching 2020, Hong Kong, China.
  • Cheng, L., Pang, W. Y. J., Lee, O. L., & Chan, H. S. (2020, November). Virtual reality (VR) rehabilitation gaming design. Paper presented at the International Conference on Gerontechnology, Hong Kong, China.
  • Cheng, L. (2020, November). Music students' ambient music-making for active listening over the broadcasting media. Paper presented at the 46th Australian Music Therapy Association National Conference, Sydney, Australia.
  • Cheng, L. (2018, December). Ways of seeing: Immersive video production project. Paper presented at the InSEA Asia Regional Congress Hong Kong 2018 & 7th World Chinese Art Education Symposium, Hong Kong, China.
  • Cheng, L. (2018, July). Music teachers’ readiness to teach senior secondary music curriculum in Hong Kong. Paper presented at the 33rd International Society for Music Education World Conference, Baku, Azerbaijan.
  • Cheng, L. (2018, July). STEM/STEAM initiatives in undergraduate music education. Paper presented at the 33rd International Society for Music Education World Conference, Baku, Azerbaijan.
  • Lam, C. Y., Cheng, L. (2018, July). Landscape-Soundscape: Deep listening and improvisation in music classroom. Workshop presented at the 33rd International Society for Music Education World Conference, Baku, Azerbaijan.
  • Cheng, L. (2017, July). Teaching electronic dance music with live coding: A pedagogical approach. Paper presented at the 3rd International Conference on Popular Culture and Education, Hong Kong, China.
  • Cheng, L. (2017, July). Interdisciplinary music and media performance with virtual reality (VR). Workshop presented at the 11th Asia Pacific Symposium on Music Education Research, Melaka, Malaysia.
  • Cheng, L., & Leung, B. W. (2017, July). Engagement in the appreciation of Cantonese opera through virtual reality (VR). Paper presented at the 11th Asia Pacific Symposium on Music Education Research, Melaka, Malaysia.
  • Cheng, L. (2017, June). Interdisclinarizing sound, music, and virtual reality for a multimedia performance. Paper presented at the Innovation in Performing Arts Education Symposium 2017, Hong Kong, China.
  • Cheng, L., & Lam, C. Y. (2017, February). iLOrk: Digital musicianship and ensembleship training. Paper presented at the 21st Century Music Practice Research Network Study Day: Performing with Technology, London, UK.
  • Cheng, L. (2016, December). Electronic music ensemble for digital musicianship training. Paper presented at the Creative Arts in Tertiary Education Roundtable 2016: An Inter-tertiary Symposium on Creative Arts Education in Hong Kong, Hong Kong, China.
  • Cheng, L. (2016, July). i-Orchestra – A mobile app for orchestral simulation and ensemble skills development. Workshop presented at the 32nd International Society for Music Education World Conference, Glasgow, UK.
  • Rees, F., Gall, M., Leong, S., Marins, P., Martinez, E. C., Ruippo, M., & Cheng, L. (2016, July). Overview - Integrating technology into the music programme. Symposia at the 32nd International Society for Music Education World Conference, Glasgow, UK.
  • Wong, W. Y. P., So, M. C. A., & Cheng, L. (2016, July). Learner autonomy in music performances and practices. Poster presented at the 32nd International Society for Music Education World Conference, Glasgow, UK.
  • Cheng, L. (2015, July). Laptop ensemble for ensemble skills development. Paper presented at the 10th Asia Pacific Symposium on Music Education Research, Hong Kong, China.
  • Cheng, L., & Leong, S. (2014, September). Interdisciplinary research in arts education: Insights from a research study in Hong Kong. Paper presented at the International Perspectives of Research in Arts Education - Second Workshop, Federal Ministry of Education and Research, Düsseldorf, Germany.
  • Cheng, L., & Leong, S. (2012, July). Implementation and expectations of music software from Hong Kong music teachers’ pedagogical perspective. Paper presented at the 30th International Society for Music Education World Conference, Thessaloniki, Greece.
  • Cheng, L. (2012, June). Virtual orchestra as ensemble skills development for undergraduate piano majors. Paper presented at the Postgraduate Summer School & Research Conference 2012, Macau, China.
  • Cheng, L. (2012, February). Rethinking of technology in humanity: Are we using the right tool? Paper presented at the Culture and Identity in Times of Change Conference, Macau, China.
  • Cheng, L. (2010, March). An algorithm for piano pedagogy through MIDI protocol and computer software. Paper presented at the Centre for Information Technology in Education Research Symposium 2010, Hong Kong, China.

Funded Project

  • 2023-2024 Faculty Research Pump Priming Programme, Anglia Ruskin University
    Co-Investigator, Testing a virtual reality body illusion as a potential intervention to reduce symptoms of depersonalisation
  • 2022-2024 Faculty Research and Innovation Funding Stream, Anglia Ruskin University
    Principal Investigator, Tetris as Therapy: A Quasi-experimental Study on Children and Adolescents with Intrusive Memories after Trauma
  • 2022-2023 Faculty Research and Innovation Funding Stream, Anglia Ruskin University
    Principal Investigator, Acceptance and Effectiveness of Gamified Virtual Reality Environment on the Mental Health of Older Adults in Hong Kong
  • 2022-2023 Health Performance and Wellbeing Funding, Anglia Ruskin University
    Co-Investigator, Immersive Virtual Reality (VR) Design for People with Chronic Pain and Depersonalisation Symptoms
  • 2021-2022 MedTech SuperConnector (MTSC)
    Co-Principal Investigator, Mobile Music App for People with Special Needs
  • 2021 Seed Research Grant (SRG), The Education University of Hong Kong
    Principal Investigator, Psychological Impact of COVID-19 on Hong Kong Music Teachers
  • 2020-2021 Teaching Development Grant (TDG), The Education University of Hong Kong
    Co-Supervisor, Incubating Artificial Intelligence (AI) Makers by Integration Computer Vision and 3D Technologies for Remote Learning
  • 2020-2021 Start-up Research Grant, The Education University of Hong Kong
    Principal Investigator, Virtual Reality (VR) Rehabilitation Game Design
  • 2019 The Hong Kong Federation of Youth Groups (HKFYG)
    Principal Investigator, The Study on Creative Learning with Making Activities
  • 2019 Faculty of Liberal Arts and Social Sciences, The Education University of Hong Kong
    Principal Investigator, Pilot Study on Hong Kong Secondary School Music Curriculum
  • 2019 Department of Cultural and Creative Arts, The Education University of Hong Kong
    Principal Leader, Trait
  • 2018-2019 Teaching Development Grant (TDG), The Education University of Hong Kong
    Principal Project Supervisor, STEAM Education: Virtual Reality, Creative Coding, and Interactive Design
  • 2018-2019 Teaching Development Grant (TDG), The Education University of Hong Kong
    Co-Supervisor, Enhancing Learner Autonomy through Teacher Curatorship on an Online Learning Platform in Appreciating Hong Kong’s Cultural Heritage
  • 2017 Department of Cultural and Creative Arts, The Education University of Hong Kong
    Project Leader, Ways of Seeing: Immersive Video Production of Local Communities
  • 2016-2019 Faculty of Liberal Arts and Social Sciences, The Education University of Hong Kong
    PIC of the sub-project, Immersive Video adopting Cantonese Opera in the form of Virtual Reality (VR)
    Co-Investigator, Cantonese Opera: Transmission for Sustainability in Hong Kong

Teaching Course

  • From 2022 Anglia Ruskin University
    Games Programming
    Final Project/Technical Development for Games (Pathfinding, Shader & Game Audio)
    Complex Systems for Games
    Software Engineering for Games
    C++ Programming for Game Developers
    Game Technologies (Unreal Engine)
  • 2021 - 2022 Edinburgh Napier University
    Sonic Culture
    Digital Video Development
  • 2011 - 2021 The Education University of Hong Kong
    Technology in Music Teaching and Learning
    Exploring Interactive Design
    Virtual Reality and Immersive Space in Practice
    Performance and Technology
    Introduction to Music Technology
    Phenomenon of Music in the 20th Century
    Communication and Performance Practices
    Materials and Techniques of Music I
    Music in Western Civilization
    Phenomenon of Music in Classical and Romantic Era
    On Becoming a Cultured and Artistic Person
    Consolidating Undergraduate Learning through University ePortfolio
    General Education Consolidation Course
    General Education Foundation Course
    Creative Musicking
  • 2017 - 2020 Hong Kong Design Institute
    Final Major Project
    Advanced Performance
  • 2015 - 2019 Technological and Higher Education Institute of Hong Kong
    Computer Music
    Computer Programming
  • 2017 - 2019 Tung Wah Group of Hospitals
    Hong Kong Diploma of Secondary Education Examination (HKDSE) Music
  • 2012 - 2015 Community Arts and Sports School, The Hong Kong Institute of Education
    Trinity Guildhall LMusTCL Theory Course
    Trinity Guildhall AMusTCL Theory Course

Working Experience

  • January 2022 - Present
    Anglia Ruskin University (ARU)
    Associate Professor
  • July 2021 - December 2021
    Edinburgh Napier University (ENU)
    Lecturer (Equivalent to Assistant Professor)
  • July 2020 - June 2021
    The Education University of Hong Kong (EdUHK)
    Assistant Professor
  • August 2017 - June 2020
    The Education University of Hong Kong (EdUHK)
    Lecturer II
  • September 2017 - August 2020
    School for Higher and Professional Education (SHAPE)
    Lecturer (Part-time)
  • May 2017 - August 2019
    Tung Wah Group of Hospitals Wong Fut Nam College
    Music Teacher (Part-time)
  • January 2015 - August 2019
    Technological and Higher Education Institute of Hong Kong (THEi)
    Lecturer (Part-time)
  • July 2014 - July 2017
    The Education University of Hong Kong (EdUHK)
    Post-doctoral Fellow

External Appointment

  • 2023 - Present
    Sheffield Hallam University
    External Examiner (FDA Game Design, BA Game Design, BA Game Design and Development, BA & MA Game Art, MA Immersive Arts)
  • 2023 - 2024
    Falmouth University
    Course Approval External Panel Member (MA Game Sound offered by dBs Institute)
  • 2024 - Present
    Arts Education Policy Review (AEPR)
    Editorial Board Member
  • 2023 - Present
    Humanities and Social Sciences Communications (HSSCOMMS)
    Editorial Board Member
  • 2023 - Present
    Journal of Music, Technology and Education (JMTE)
    Editorial Board Member
  • 2022 - Present
    International Journal of Music Education (IJME)
    Editorial Board Member
  • 2022 - Present
    International Society for Music Education (ISME)
    Board Member
    Executive Committee Member
  • 2022 - Present
    Royal Musical Association (RMA)
    Co-opted Council Member
  • 2019 - Present
    Associated Board of the Royal Schools of Music (ABRSM)
    Music Theory Examiner
  • 2018 - Present
    Hong Kong Arts Development Council (HKADC)
    Examiner (Arts Education)
  • 2016 - Present
    International Society for Music Education (ISME)
    Convenor of the Music Technology Special Interest Group